Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one such problem type that offer a set of partially observable environments where natural language is required as part of the reinforcement learning solutions. Therefore, this survey's aim is to assist in the development of new Text Game problem settings and solutions for Reinforcement Learning informed by natural language. Specifically, this survey summarises: 1) the challenges introduced in Text Game Reinforcement Learning problems, 2) the generation tools for evaluating Text Games and the subsequent environments generated and, 3) the agent architectures currently applied are compared to provide a systematic review of benchmark methodologies and opportunities for future researchers.
翻译:强化学习在一些复杂的虚拟环境中取得了成功,然而,在解决自然语言作为核心组成部分的问题方面仍然存在许多挑战。互动戏剧运动会(或文字运动会)是其中一类问题,它提供了一套部分可观测的环境,需要自然语言作为强化学习解决方案的一部分。因此,这项调查的目的是协助开发新的文字游戏问题设置和以自然语言为根据的强化学习解决方案。具体地说,本调查总结了:(1) 文字游戏强化学习问题带来的挑战;(2) 用于评估文字游戏和随后产生的环境的生成工具;(3) 将目前采用的代理结构进行比较,以便系统地审查今后研究人员的基准方法和机会。