Agent-based simulation is a versatile and potent computational modeling technique employed to analyze intricate systems and phenomena spanning diverse fields. However, due to their computational intensity, agent-based models become more resource-demanding when geographic considerations are introduced. This study delves into diverse strategies for crafting a series of Agent-Based Models, named "agent-in-the-cell," which emulate a city. These models, incorporating geographical attributes of the city and employing real-world open-source mobility data from Safegraph's publicly available dataset, simulate the dynamics of COVID spread under varying scenarios. The "agent-in-the-cell" concept designates that our representative agents, called meta-agents, are linked to specific home cells in the city's tessellation. We scrutinize tessellations of the mobility map with varying complexities and experiment with the agent density, ranging from matching the actual population to reducing the number of (meta-) agents for computational efficiency. Our findings demonstrate that tessellations constructed according to the Voronoi Diagram of specific location types on the street network better preserve dynamics compared to Census Block Group tessellations and better than Euclidean-based tessellations. Furthermore, the Voronoi Diagram tessellation and also a hybrid -- Voronoi Diagram - and Census Block Group - based -- tessellation require fewer meta-agents to adequately approximate full-scale dynamics. Our analysis spans a range of city sizes in the United States, encompassing small (Santa Fe, NM), medium (Seattle, WA), and large (Chicago, IL) urban areas. This examination also provides valuable insights into the effects of agent count reduction, varying sensitivity metrics, and the influence of city-specific factors.
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