Many real-world hand-crafted objects are decorated with elements that are packed onto the object's surface and deformed to cover it as much as possible. Examples are artisanal ceramics and metal jewelry. Inspired by these objects, we present a method to enrich surfaces with packed volumetric decorations. Our algorithm works by first determining the locations in which to add the decorative elements and then removing the non-physical overlap between them while preserving the decoration volume. For the placement, we support several strategies depending on the desired overall motif. To remove the overlap, we use an approach based on implicit deformable models creating the qualitative effect of plastic warping while avoiding expensive and hard-to-control physical simulations. Our decorative elements can be used to enhance virtual surfaces, as well as 3D-printed pieces, by assembling the decorations onto real-surfaces to obtain tangible reproductions.
翻译:许多真实世界手工制作的物体都装饰在物体表面,并尽可能地覆盖这些物体。例如手工陶瓷和金属首饰。受这些物体的启发,我们提出了一个用包装的体积装饰物来丰富表面的方法。我们的算法首先确定添加装饰元素的地点,然后消除它们之间的非物理重叠,同时保存装饰体积。对于放置,我们根据所期望的整体体积支持若干战略。为了消除重叠,我们采用了基于隐含的变形模型的方法,这些模型产生了塑料扭曲的质效果,同时避免了昂贵和难以控制的物理模拟。我们的装饰元素可以用来加强虚拟表面和3D打印的碎片,将装饰品装配到实际表面,以获得有形的复制品。