Have you ever typed particularly powerful on your keyboard, maybe even harsh, to write and send a message with some emphasis of your emotional state or message? Did it work? Probably not. It didn't affect how you typed or interacted with your mouse. But what if you had other, connected devices, with other modalities for inputs and outputs? Which would you have chosen, and how would you characterize your interactions with them? We researched with our multisensory and multimodal tool, the Loaded Dice, in co-design workshops the design space of IoT usage scenarios: what interaction qualities users want, characterized using an interaction vocabulary, and how they might map them to a selection of sensors and actuators. We discuss based on our experience some thoughts of such a mapping.
翻译:您是否在键盘上打过特别强大的键盘,也许甚至非常严酷的键盘上写字和发送信息,强调您的情感状态或信息? 它是否有效? 它是否有效? 它不影响您如何打字或与您的鼠标互动。 但如果您有其它连接的设备, 与其他输入和输出方式? 您会选择哪些设备, 以及您将如何描述您与它们的互动? 我们用我们的多感应和多式工具, 即加载骰子, 在共同设计的讲习班上, 研究了IOT使用情景的设计空间: 用户需要什么样的互动品质, 其特征是互动词汇, 以及如何将它们映射成传感器和动画器的选择。 我们根据我们的经验, 讨论一些关于这种映像的想法。