Navigation is one of the most heavily studied problems in robotics, and is conventionally approached as a geometric mapping and planning problem. However, real-world navigation presents a complex set of physical challenges that defies simple geometric abstractions. Machine learning offers a promising way to go beyond geometry and conventional planning, allowing for navigational systems that make decisions based on actual prior experience. Such systems can reason about traversability in ways that go beyond geometry, accounting for the physical outcomes of their actions and exploiting patterns in real-world environments. They can also improve as more data is collected, potentially providing a powerful network effect. In this article, we present a general toolkit for experiential learning of robotic navigation skills that unifies several recent approaches, describe the underlying design principles, summarize experimental results from several of our recent papers, and discuss open problems and directions for future work.
翻译:导航是机器人中研究最多的问题之一,通常被视为几何制图和规划问题。然而,现实世界导航是一系列复杂的物理挑战,与简单的几何抽象学格格格不入。机器学习是超越几何和常规规划,允许导航系统根据以往的实际经验作出决定的有希望的方法。这种系统可以超越几何学,说明其行动的实际结果和在现实世界环境中的利用模式。它们还可以随着收集更多的数据而改进,有可能提供强大的网络效应。在本篇文章中,我们提出了一个关于机器人导航技能实践经验的一般工具包,它汇集了最近的几种方法,描述了基本的设计原则,总结了我们最近几份论文的实验结果,并讨论了未来工作的公开问题和方向。