Higher-dimensional spaces are ubiquitous in applications of mathematics. Yet, as we live in a three-dimensional space, visualizing, say, a four-dimensional space is challenging. We introduce a novel method of interactive visualization of higher-dimensional grids, based on hyperbolic geometry. In our approach, visualized objects are adjacent on the screen if and only if they are in adjacent cells of the grid. Previous attempts do not show the whole higher-dimensional space at once, put close objects in distant parts of the screen, or map multiple locations to the same point on the screen; our solution lacks these disadvantages, making it applicable in data visualization, user interfaces, and game design.
翻译:高维空间在数学应用中是无处不在的。然而,当我们生活在三维空间时,直观化四维空间是具有挑战性的。我们引入了基于双曲几何的高维网格互动直观化的新颖方法。在我们的方法中,可视化的物体在屏幕上是相邻的,只要它们位于网格的相邻单元格中。先前的尝试没有同时显示整个高维空间,没有同时将关闭的物体放在屏幕的很远部分,或将多个位置映射到屏幕上的同一点;我们的解决办法缺乏这些缺点,使之适用于数据可视化、用户界面和游戏设计。