3D mesh steganographic algorithms based on geometric modification are vulnerable to 3D steganalyzers. In this paper, we propose a highly adaptive 3D mesh steganography based on feature-preserving distortion (FPD), which guarantees high embedding capacity while effectively resisting 3D steganalysis. Specifically, we first transform vertex coordinates into integers and derive bitplanes from them to construct the embedding domain. To better measure the mesh distortion caused by message embedding, we propose FPD based on the most effective sub-features of the state-of-the-art steganalytic feature set. By improving and minimizing FPD, we can efficiently calculate the optimal vertex-changing distribution and simultaneously preserve mesh features, such as steganalytic and geometric features, to a certain extent. By virtue of the optimal distribution, we adopt the Q-layered syndrome trellis coding (STC) for practical message embedding. However, when Q varies, calculating bit modification probability (BMP) in each layer of Q-layered will be cumbersome. Hence, we contrapuntally design a universal and automatic BMP calculation approach. Extensive experimental results demonstrate that the proposed algorithm outperforms most state-of-the-art 3D mesh steganographic algorithms in terms of resisting 3D steganalysis.
翻译:基于几何修改 3D 的 3D 网格成像算法 。 在本文中, 我们提出基于功能保存扭曲( FPD) 的高度适应性 3D 网格成像法, 保证高嵌入能力, 同时有效抵制 3D 色谱分析。 具体地说, 我们首先将脊椎坐标转换成整数, 从中得出位图以构建嵌入域。 为了更好地测量信息嵌入导致的网格扭曲, 我们建议基于最有效的艺术成像分析功能的亚性。 通过改进和尽量减少 FPD, 我们可高效地计算最佳的顶端变化分布, 同时保存网格特性, 如 3D 色分析和几度分析特征, 并在某种程度上保存。 由于优化分布, 我们采用了 Q- 级综合曲解编码( STC) 来构建嵌入域域。 但是, 当我们差异时, 计算每层的艺术成像数点调整概率( BMP ) 3D 最高级的直观的直观性算算方法, 因此, 将显示一个通用的州- 直观的直观的直观的直径分析方法的平式计算结果 。 因此, 我们将显示的平式的直径对等的平。 。 因此, 将显示的平式的平式的平式的平式的平调结果将显示。