Human-robot studies are expensive to conduct and difficult to control, and as such researchers sometimes turn to human-avatar interaction in the hope of faster and cheaper data collection that can be transferred to the robot domain. In terms of our work, we are particularly interested in the challenge of detecting and modelling user confusion in interaction, and as part of this research programme, we conducted situated dialogue studies to investigate users' reactions in confusing scenarios that we give in both physical and virtual environments. In this paper, we present a combined review of these studies and the results that we observed across these two embodiments. For the physical embodiment, we used a Pepper Robot, while for the virtual modality, we used a 3D avatar. Our study shows that despite attitudinal differences and technical control limitations, there were a number of similarities detected in user behaviour and self-reporting results across embodiment options. This work suggests that, while avatar interaction is no true substitute for robot interaction studies, sufficient care in study design may allow well executed human-avatar studies to supplement more challenging human-robot studies.
翻译:人类机器人研究费用昂贵,难以控制,因此,研究人员有时转向人与人之间的相互作用,希望更快、更廉价地收集数据,将其转移到机器人领域。关于我们的工作,我们特别关心在互动中发现和模拟用户混乱的挑战,作为这一研究方案的一部分,我们进行了就地对话研究,以调查用户在物理和虚拟环境中出现的混乱情景中的反应。在本文中,我们对这些研究和我们在这两个化形体中观察到的结果进行了综合审查。对于物理化,我们使用了一个粉碎机器人,而对于虚拟模式,我们使用了3D阿瓦塔尔。我们的研究显示,尽管存在态度差异和技术控制限制,但在各种变形选项中,用户行为和自我报告的结果都发现了一些相似之处。这项工作表明,虽然对机器人互动研究来说,阿凡塔互动并不是真正的替代物,但研究设计方面的充分注意可能使人类-瓦塔尔研究得以很好地进行,以补充更具挑战性的人类机器人研究。