This article proposes a social simulation paradigm based on the GPT-3.5 large language model. It involves constructing Generative Agents that emulate human cognition, memory, and decision-making frameworks, along with establishing a virtual social system capable of stable operation and an insertion mechanism for standardized public events. The project focuses on simulating a township water pollution incident, enabling the comprehensive examination of a virtual government's response to a specific public administration event. Controlled variable experiments demonstrate that the stored memory in generative agents significantly influences both individual decision-making and social networks. The Generative Agent-Based Simulation System introduces a novel approach to social science and public administration research. Agents exhibit personalized customization, and public events are seamlessly incorporated through natural language processing. Its high flexibility and extensive social interaction render it highly applicable in social science investigations. The system effectively reduces the complexity associated with building intricate social simulations while enhancing its interpretability.
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