There is a long history of an effort made to explore musical elements with the entities and spaces around us, such as musique concr\`ete and ambient music. In the context of computer music and digital art, interactive experiences that concentrate on the surrounding objects and physical spaces have also been designed. In recent years, with the development and popularization of devices, an increasing number of works have been designed in Extended Reality to create such musical experiences. In this paper, we describe MR4MR, a sound installation work that allows users to experience melodies produced from interactions with their surrounding space in the context of Mixed Reality (MR). Using HoloLens, an MR head-mounted display, users can bump virtual objects that emit sound against real objects in their surroundings. Then, by continuously creating a melody following the sound made by the object and re-generating randomly and gradually changing melody using music generation machine learning models, users can feel their ambient melody "reincarnating".
翻译:在计算机音乐和数字艺术方面,还设计了侧重于周围物体和物理空间的互动体验。近年来,随着设备的开发和普及,在扩展现实中设计了越来越多的作品,以创造这种音乐体验。在本文中,我们描述了MR4MR,一个健全的安装工作,使用户能够体验在混合现实(MR)背景下与其周围空间互动所产生的旋律。使用MR头架式显示器HoloLens,用户可以将虚拟物体撞到其周围的真实物体上。随后,随着物体的声响而不断创作旋律,并使用音乐生成机学习模型随机和逐渐改变旋律,用户可以感觉到其周围旋律“再演化 ” 。