The imminent impact of immersive technologies in society urges for active research in real-time and interactive physics simulation for virtual worlds to be realistic. In this context, realistic means to be compliant to the laws of physics. In this paper we present a method for computing the dynamic response of (possibly non-linear and dissipative) deformable objects induced by real-time user interactions in mixed reality using deep learning. The graph-based architecture of the method ensures the thermodynamic consistency of the predictions, whereas the visualization pipeline allows a natural and realistic user experience. Two examples of virtual solids interacting with virtual or physical solids in mixed reality scenarios are provided to prove the performance of the method.
翻译:消化技术在社会中的即刻影响促使人们积极研究实时和互动物理模拟,以使虚拟世界现实化。在这方面,现实的方法符合物理法则。在本文中,我们提出了一个方法,用以计算实时用户在复杂现实中利用深层学习在混合现实中相互作用引起的(可能非线性和消散性)可畸形物体的动态反应。该方法的图形结构确保了预测的热力一致性,而可视化管道则提供了自然和现实的用户经验。提供了两个在混合现实情景中与虚拟或物理固体相互作用的虚拟固体实例,以证明该方法的性能。