Tournaments can be used to model a variety of practical scenarios including sports competitions and elections. A natural notion of strength of alternatives in a tournament is a generalized king: an alternative is said to be a $k$-king if it can reach every other alternative in the tournament via a directed path of length at most $k$. In this paper, we provide an almost complete characterization of the probability threshold such that all, a large number, or a small number of alternatives are $k$-kings with high probability in two random models. We show that, perhaps surprisingly, all changes in the threshold occur in the range of constant $k$, with the biggest change being between $k=2$ and $k=3$. In addition, we establish an asymptotically tight bound on the probability threshold for which all alternatives are likely able to win a single-elimination tournament under some bracket.
翻译:比赛可以用来模拟各种实际情景,包括体育竞赛和选举。比赛中替代物实力的自然概念是普世之王:据说,如果它能够通过一个长度的定向路径达到比赛的所有其他替代物,最多可以达到1美元,那么另一种选择就是1美元。在本文中,我们几乎完整地描述了概率阈值的特征,这样,在两种随机模式中,许多或少量替代物都是高概率的K美元。我们显示,也许令人惊讶的是,门槛值的所有变化都发生在恒定美元的范围内,最大的变化是在2美元和3美元之间。此外,我们对所有替代物都有可能赢得某个档次的单一淘汰比赛的概率阈值设定了一个不那么紧密的界限。