We consider non-convex optimization problems with constraint that is a product of simplices. A commonly used algorithm in solving this type of problem is the Multiplicative Weights Update (MWU), an algorithm that is widely used in game theory, machine learning and multi-agent systems. Despite it has been known that MWU avoids saddle points, there is a question that remains unaddressed:"Is there an accelerated version of MWU that avoids saddle points provably?" In this paper we provide a positive answer to above question. We provide an accelerated MWU based on Riemannian Accelerated Gradient Descent, and prove that the Riemannian Accelerated Gradient Descent, thus the accelerated MWU, almost always avoid saddle points.
翻译:我们考虑的是非混凝土优化问题,它具有制约性,而这种优化是安非他明的产物。解决这类问题的常用算法是倍增效应更新(MWU),这是一种在游戏理论、机器学习和多试剂系统中广泛使用的算法。尽管人们知道MWU避免了马鞍点,但有一个问题仍未解决:“是否有一个加速版本的MWU可以避免马鞍点?”在本文中,我们对上述问题给出了积极的答案。我们根据里曼尼西亚加速梯级后裔提供了加速的MWU,并证明里曼尼亚加速梯级后裔,因此加速的MWU几乎总是避免马鞍点。