In this paper, we present a novel approach for learning bimanual manipulation actions from human demonstration by extracting spatial constraints between affordance regions, termed affordance constraints, of the objects involved. Affordance regions are defined as object parts that provide interaction possibilities to an agent. For example, the bottom of a bottle affords the object to be placed on a surface, while its spout affords the contained liquid to be poured. We propose a novel approach to learn changes of affordance constraints in human demonstration to construct spatial bimanual action models representing object interactions. To exploit the information encoded in these spatial bimanual action models, we formulate an optimization problem to determine optimal object configurations across multiple execution keypoints while taking into account the initial scene, the learned affordance constraints, and the robot's kinematics. We evaluate the approach in simulation with two example tasks (pouring drinks and rolling dough) and compare three different definitions of affordance constraints: (i) component-wise distances between affordance regions in Cartesian space, (ii) component-wise distances between affordance regions in cylindrical space, and (iii) degrees of satisfaction of manually defined symbolic spatial affordance constraints.
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