This work presents four weighting schemes based on geometric shapes for image interpolation purposes. Geometric shapes of interests include the circle and triangle. The quantity used to express the extent of each shape is the normalized area. In the first scheme, the minimum diameter (MD) of a tetragon is used. In the second, the hypotenuse radius (HR) is used. In the third, the virtual pixel length based height for the area of the triangle (AT) is used. In the fourth scheme, the virtual pixel length for hypotenuse-based radius for the area of the circle (AC) is used. Objective assessments demonstrated that, at a higher scaling ratio, the AC scored highest at 60 % among new schemes presented. Subjective assessments demonstrated that the quality of images interpolated by the AC algorithm was superior or comparable to that of images interpolated by MD, HR, AT and selected traditional algorithms.
翻译:这项工作展示了四个基于几何形状的加权方案,用于图像内插目的。 各种兴趣的几何形状包括圆形和三角形。 表示每个形状范围所用的数量是正态区域。 在第一个方案中,使用了四边形的最小直径(MD) 。 在第二个方案中,使用了低度半径(HR) 。 在第三个方案中,使用了三角形区域的虚拟像素以身高(AT) 。 在第四个方案中,使用了圆圈区域低度半径(AC)的虚拟像素长度。 客观评估表明,在更高的缩放率下,AC在新方案中得分最高,为60%。 主观评估表明,AC算法所交叉的图像质量优于或可与MD、 HR、 AT 和选定的传统算法所插图的图像质量相比。