The notion of separating automata was introduced by Bojanczyk and Czerwinski for understanding the first quasipolynomial time algorithm for parity games. In this paper we show that separating automata is a powerful tool for constructing algorithms solving games with combinations of objectives. We construct two new algorithms: the first for disjunctions of parity and mean payoff objectives, matching the best known complexity, and the second for disjunctions of mean payoff objectives, improving on the state of the art. In both cases the algorithms are obtained through the construction of small separating automata, using as black boxes the existing constructions for parity objectives and for mean payoff objectives.
翻译:Bojanczyk和Czerwinski为理解对等游戏的首个准极代时间算法,引入了将自动数字分离的概念。在本文中,我们展示了将自动数字分离是构建以目标组合解决游戏的算法的有力工具。我们构建了两种新的算法:一种是平等目标和平均支付目标的脱钩,与最已知的复杂性相匹配;另一种是平均支付目标的脱钩,改进了技术现状。 在这两种情况下,这些算法都是通过建造小型分离的自动数字算法获得的,用现有的对等目标和平均支付目标的构造作为黑盒。