Both in terrestrial and extraterrestrial environments, the precise and informative model of the ground and the surface ahead is crucial for navigation and obstacle avoidance. The ground surface is not always flat and it may be sloped, bumpy and rough specially in off-road terrestrial scenes. In bumpy and rough scenes the functional relationship of the surface-related features may vary in different areas of the ground, as the structure of the ground surface may vary suddenly and further the measured point cloud of the ground does not bear smoothness. Thus, the ground-related features must be obtained based on local estimates or even point estimates. To tackle this problem, the segment-wise GP-based ground segmentation method with local smoothness estimation is proposed. This method is an extension to our previous method in which a realistic measurement of the length-scale values were provided for the covariance kernel in each line-segment to give precise estimation of the ground for sloped terrains. In this extension, the value of the length-scale is estimated locally for each data point which makes it much more precise for the rough scenes while being not computationally complex and more robust to under-segmentation, sparsity and under-represent-ability. The segment-wise task is performed to estimate a partial continuous model of the ground for each radial range segment. Simulation results show the effectiveness of the proposed method to give a continuous and precise estimation of the ground surface in rough and bumpy scenes while being fast enough for real-world applications.
翻译:在地面和地外环境中,地面和地面表面的精确和丰富模型对于航行和避免障碍都至关重要。地面表面并不总是平坦的,地面表面可能特别在地面偏僻的场景中是斜坡、崎岖和粗糙的。在崎岖和粗糙的场景中,地表特征的功能关系在地表不同地区可能不同,因为地面结构可能突然变化,而且测量到的地面云层可能更加不平滑。因此,地面相关特征必须在当地估计或甚至点估计的基础上获得。为解决这一问题,提议采用以局部平滑估计为分层的GP地面偏振荡法。这一方法扩展了我们以前的方法,即对地表不同部分的相距值进行现实的测量,以便准确估计地表地形的地形。在这一延伸中,拟议的长度尺度是当地对每一数据点的估计,使粗浅的场景更加精确,同时又不作计算复杂和较稳的粗糙的地平偏移法,同时对地平整地平整进行精确的平整度估算。