It is becoming increasingly difficult for game developers to manage the cost of developing a game, while meeting the high expectations of gamers. One way to balance the increasing gamer expectation and development stress is to build an active modding community around the game. There exist several examples of games with an extremely active and successful modding community, with the Minecraft game being one of the most notable ones. This paper reports on an empirical study of 1,114 popular and 1,114 unpopular Minecraft mods from the CurseForge mod distribution platform, one of the largest distribution platforms for Minecraft mods. We analyzed the relationship between 33 features across 5 dimensions of mod characteristics and the popularity of mods (i.e., mod category, mod documentation, environmental context of the mod, remuneration for the mod, and community contribution for the mod), to understand the characteristics of popular Minecraft mods. We firstly verify that the studied dimensions have significant explanatory power in distinguishing the popularity of the studied mods. Then we evaluated the contribution of each of the 33 features across the 5 dimensions. We observed that popular mods tend to have a high quality description and promote community contribution.
翻译:游戏开发者越来越难以在满足游戏者高期望的同时管理开发游戏的成本。平衡游戏者日益增长的期望和发展压力的一个方法是在游戏周围建立一个活跃的移动社区。存在着几个非常活跃和成功的移动社区游戏的例子,其中最显著的就是《采矿游戏》游戏。本文报告了对1,114种流行和1,114种非流行型地雷模式的实验性研究,这是CurseForge模式分配平台中最大的销售平台之一。我们分析了33种特征在模式特点的5个方面与模式(即,模式类别、模式文件、模式环境环境背景、模式报酬和社区对模式的贡献)的流行之间的关系,以了解流行型地雷模式的特点。我们首先核实所研究的层面在区分所研究的模型的受欢迎程度方面具有重要的解释力。然后我们评估了33种特征在5个方面的贡献。我们发现,流行型模式往往具有高质量描述,并且促进社区对模式的贡献。