Reinforcement learning (RL) algorithms update an agent's parameters according to one of several possible rules, discovered manually through years of research. Automating the discovery of update rules from data could lead to more efficient algorithms, or algorithms that are better adapted to specific environments. Although there have been prior attempts at addressing this significant scientific challenge, it remains an open question whether it is feasible to discover alternatives to fundamental concepts of RL such as value functions and temporal-difference learning. This paper introduces a new meta-learning approach that discovers an entire update rule which includes both 'what to predict' (e.g. value functions) and 'how to learn from it' (e.g. bootstrapping) by interacting with a set of environments. The output of this method is an RL algorithm that we call Learned Policy Gradient (LPG). Empirical results show that our method discovers its own alternative to the concept of value functions. Furthermore it discovers a bootstrapping mechanism to maintain and use its predictions. Surprisingly, when trained solely on toy environments, LPG generalises effectively to complex Atari games and achieves non-trivial performance. This shows the potential to discover general RL algorithms from data.
翻译:强化学习( RL) 算法根据数种可能的规则之一更新代理商参数,这是通过多年的研究手工发现的。 从数据中发现更新规则的自动化可以导致更有效率的算法或更适合特定环境的算法。 虽然以前曾尝试过应对这一重大科学挑战, 但仍是一个未决问题, 能否找到替代RL基本概念的替代方法, 如价值函数和时间差异学习。 本文引入了一种新的元学习方法, 发现整个更新规则, 包括“ 预测什么”( 例如, 价值函数) 和“ 如何通过与一套环境互动从中学习” ( 例如, 靴式) 。 这种方法的输出是一个叫作“ 政策进步( LPG) ” ( RLLL) 的 RL 算法, 显示我们的方法发现了自己在价值函数概念上的替代方法。 此外, 它发现了一个维持和使用其预测的靴式机制。 令人惊讶的是, 当仅仅在玩具环境中培训时, LPG Generis 和“ 如何有效地从复杂的 Atari 变动算算出业绩。