We present G-MSM (Graph-based Multi-Shape Matching), a novel unsupervised learning approach for non-rigid shape correspondence. Rather than treating a collection of input poses as an unordered set of samples, we explicitly model the underlying shape data manifold. To this end, we propose an adaptive multi-shape matching architecture that constructs an affinity graph on a given set of training shapes in a self-supervised manner. The key idea is to combine putative, pairwise correspondences by propagating maps along shortest paths in the underlying shape graph. During training, we enforce cycle-consistency between such optimal paths and the pairwise matches which enables our model to learn topology-aware shape priors. We explore different classes of shape graphs and recover specific settings, like template-based matching (star graph) or learnable ranking/sorting (TSP graph), as special cases in our framework. Finally, we demonstrate state-of-the-art performance on several recent shape correspondence benchmarks, including real-world 3D scan meshes with topological noise and challenging inter-class pairs.
翻译:我们提出G-MSM(Graph- basic Mus-shape 匹配),这是用于非硬形形状通信的一种创新的、不受监督的学习方法。我们不是将输入的集合作为未经排序的样本处理,而是将原始形状数据元件建模。为此,我们提出一个适应性的多形状匹配结构,以自我监督的方式在特定的培训形状上构建一个亲和图。关键的想法是通过在底形形状图中沿最短路径绘制地图,将假设的、双向的对应通信结合起来。在培训期间,我们执行这种最佳路径和对齐匹配之间的周期一致性,使模型能够学习表层学认知形状的形状元件。我们探索不同类别的形状图表,并恢复具体的设置,例如基于模板的匹配(恒星图)或可学习的排序/排序(TSP图),作为我们框架中的特殊案例。最后,我们展示最近几个形状对应基准的状态,包括真实世界3D扫描带有顶层噪音和具有挑战性的类间配。