This paper explores the impact of virtual guidance on mid-level representation-based navigation, where an agent performs navigation tasks based solely on visual observations. Instead of providing distance measures or numerical directions to guide the agent, which may be difficult for it to interpret visually, the paper investigates the potential of different forms of virtual guidance schemes on navigation performance. Three schemes of virtual guidance signals are explored: virtual navigation path, virtual waypoints, and a combination of both. The experiments were conducted using a virtual city built with the Unity engine to train the agents while avoiding obstacles. The results show that virtual guidance provides the agent with more meaningful navigation information and achieves better performance in terms of path completion rates and navigation efficiency. In addition, a set of analyses were provided to investigate the failure cases and the navigated trajectories, and a pilot study was conducted for the real-world scenarios.
翻译:本文探讨了虚拟指导对中层代表制导航的影响,在这种导航中,一个代理人只根据视觉观测执行导航任务;文件没有提供远程措施或数字方向指导该代理人可能难以进行视觉解释,而是调查不同形式的虚拟指导计划对导航性能的潜力;探讨了三种虚拟指导信号方案:虚拟导航路径、虚拟路标和两者的结合;实验使用一个虚拟城市,用Unity引擎来训练代理人,同时避免障碍;结果显示虚拟指导为代理人提供了更有意义的导航信息,并在道路完成率和导航效率方面实现了更好的业绩;此外,还提供了一套分析,以调查故障案例和导航轨迹,并对现实世界情景进行了试点研究。</s>