This work addresses the challenging task of LiDAR-based 3D object detection in foggy weather. Collecting and annotating data in such a scenario is very time, labor and cost intensive. In this paper, we tackle this problem by simulating physically accurate fog into clear-weather scenes, so that the abundant existing real datasets captured in clear weather can be repurposed for our task. Our contributions are twofold: 1) We develop a physically valid fog simulation method that is applicable to any LiDAR dataset. This unleashes the acquisition of large-scale foggy training data at no extra cost. These partially synthetic data can be used to improve the robustness of several perception methods, such as 3D object detection and tracking or simultaneous localization and mapping, on real foggy data. 2) Through extensive experiments with several state-of-the-art detection approaches, we show that our fog simulation can be leveraged to significantly improve the performance for 3D object detection in the presence of fog. Thus, we are the first to provide strong 3D object detection baselines on the Seeing Through Fog dataset. Our code is available at www.trace.ethz.ch/lidar_fog_simulation.
翻译:这项工作涉及在雾性天气中基于 LiDAR 的 3D 对象探测的艰巨任务。 在这样的情景中, 收集和说明数据是非常时间、 劳动和成本密集的。 在本文中, 我们通过将物理准确的雾模拟到清晰的天气场景来解决这个问题, 从而可以重新利用在清楚的天气中捕捉到的大量现有真实数据集来完成我们的任务。 我们的贡献是双重的:(1) 我们开发了一个适用于任何 LiDAR 数据集的、 物理有效的雾性模拟方法。 这样可以免费获取大规模雾性培训数据。 这些部分合成数据可以用来改进一些感知方法的稳健性, 比如 3D 对象探测和跟踪或同时定位和绘图, 真实的雾性数据。 (2) 通过对一些最先进的检测方法进行广泛的实验, 我们的雾性模拟可以大大地改进在雾性检测3D 对象的性能。 因此, 我们首先在通过雾性数据集上提供强大的 3D 对象探测基线。 我们的代码可以在 www.tress.ch. li_ dar_fag_fog_fog_ fogation 上 。