This paper presents a novel interaction planning method that exploits impedance tuning techniques in response to environmental uncertainties and unpredictable conditions using haptic information only. The proposed algorithm plans the robot's trajectory based on the haptic interaction with the environment and adapts planning strategies as needed. Two approaches are considered: Exploration and Bouncing strategies. The Exploration strategy takes the actual motion of the robot into account in planning, while the Bouncing strategy exploits the forces and the motion vector of the robot. Moreover, self-tuning impedance is performed according to the planned trajectory to ensure compliant contact and low contact forces. In order to show the performance of the proposed methodology, two experiments with a torque-controller robotic arm are carried out. The first considers a maze exploration without obstacles, whereas the second includes obstacles. The proposed method performance is analyzed and compared against previously proposed solutions in both cases. Experimental results demonstrate that: i) the robot can successfully plan its trajectory autonomously in the most feasible direction according to the interaction with the environment, and ii) a compliant interaction with an unknown environment despite the uncertainties is achieved. Finally, a scalability demonstration is carried out to show the potential of the proposed method under multiple scenarios.
翻译:本文介绍了一种新型的互动规划方法,它利用阻碍调试技术来应对环境不确定性和不可预测的条件,只使用偶然信息; 拟议的算法计划机器人的轨迹,其依据是与环境的顺畅互动,并视需要调整规划战略; 考虑了两种方法:勘探和弹跳战略; 探索战略在规划中考虑到机器人的实际运动,而博恩琴战略则利用机器人的力量和运动矢量; 此外,自调阻碍是根据计划轨迹进行的,以确保与外界的接触和低接触力; 为了显示拟议方法的性能,进行了两次使用节制器机器人臂的实验; 第一次试验认为,在无障碍的情况下进行迷宫探索,而第二次试验则包括障碍; 对照先前提出的两种解决办法,对拟议方法的性能进行分析和比较。 实验结果表明:一) 机器人能够按照与环境的互动情况,在最可行的方向上自主地规划其轨迹;二) 与未知环境的兼容性互动,尽管不确定因素已经实现。最后,在多种情况下,进行了一次可伸缩性演示,以显示拟议方法的潜力。