Based on the improvement of recent virtual and augmented reality (VR and AR) Head Mounted Display (HMD), there have been attempts to adopt VR and AR in various fields. Since VR and AR could provide more immersive experimental environments and stimuli than 2D settings in a cost-efficient way, psychological and cognitive researchers are particularly interested in using these platforms. However, there is still an entry barrier for researchers who are not familiar with Unity programming, and current VR/AR HMDs could also cause unexpected errors during the experiment. Therefore, we developed a Unity library that can be adopted in various experiments universally and assist researchers in developing their own. Our library provides functions related to trial assignment and results saving. That way, researchers can easily implement the essential functions of their psychological experiments. We also made a function that enables proceeding with the experiment from a specific trial point to handle unexpected errors caused by HMD tracking loss issues during the experiment. We expect our library could invite researchers from various disciplines and help them acquire valuable insights in VR/AR environments.
翻译:根据最近虚拟和扩展的现实(VR和AR)登上的头部显示(HMD)的改进,人们尝试在各个领域采用VR和AR。由于VR和AR可以以具有成本效益的方式提供比2D更隐蔽的实验环境和刺激,心理和认知研究人员特别有兴趣使用这些平台。然而,对于不熟悉Unity编程的研究人员来说,仍然有一个进入屏障,而目前的VR/AR HMD也可能在试验期间造成意想不到的错误。因此,我们开发了一个团结图书馆,可以在各种实验中普遍采用,帮助研究人员发展自己的实验。我们的图书馆提供与审判任务和成果节约有关的功能。这样,研究人员就可以轻松地执行其心理实验的基本功能。我们还做了一个功能,能够从特定试验点开始,处理HMD跟踪试验期间损失问题造成的意外错误。我们期望我们的图书馆能够邀请来自不同学科的研究人员,帮助他们在VR/AR环境中获得宝贵的洞察力。