Given a designer created free-form surface in 3d space, our method computes a grid composed of elastic elements which are completely planar and straight. Only by fixing the ends of the planar elements to appropriate locations, the 2d grid bends and approximates the given 3d surface. Our method is based purely on the notions from differential geometry of curves and surfaces and avoids any physical simulations. In particular, we introduce a well-defined elastic grid energy functional that allows identifying networks of curves that minimize the bending energy and at the same time nestle to the provided input surface well. Further, we generalize the concept of such grids to cases where the surface boundary does not need to be convex, which allows for the creation of sophisticated and visually pleasing shapes. The algorithm finally ensures that the 2d grid is perfectly planar, making the resulting gridshells inexpensive, easy to fabricate, transport, assemble, and finally also to deploy. Additionally, since the whole structure is pre-strained, it also comes with load-bearing capabilities. We evaluate our method using physical simulation and we also provide a full fabrication pipeline for desktop-size models and present multiple examples of surfaces with elliptic and hyperbolic curvature regions. Our method is meant as a tool for quick prototyping for designers, architects, and engineers since it is very fast and results can be obtained in a matter of seconds.
翻译:设计者在 3 d 空间创建了自由形表面, 我们的方法计算了一个由完全平面和直线的弹性元素组成的网格。 只有将平面元素的终点固定在适当的位置, 2d 网格弯曲和接近给给定的 3 d 表面。 我们的方法完全基于曲线和表面的不同几何结构的概念, 并避免任何物理模拟。 特别是, 我们引入了定义明确的弹性网格能源功能, 从而可以识别曲线网络, 将弯曲能量最小化, 并同时嵌入所提供的输入表面。 此外, 我们将这种网格的概念推广到地面边界不需要凝固的案例中, 从而可以创建精密和视觉的3 d 3 d 表面。 我们的方法最终确保 2d 网格完全基于曲线和表面的分布图, 使得由此形成的网壳变得便宜、 容易编织、 运输、 组装和 最后部署。 此外, 由于整个结构结构是预先训练的, 也带有负载能力 。 此外, 我们用物理模拟来评估我们的方法,, 并且我们还提供了一种完全的建筑结构结构结构结构 快速的管道,,, 也是 快速的 快速的 。