This paper is concerned with developing mean-field game models for the evolution of epidemics. Specifically, an agent's decision -- to be socially active in the midst of an epidemic -- is modeled as a mean-field game with health-related costs and activity-related rewards. By considering the fully and partially observed versions of this problem, the role of information in guiding an agent's rational decision is highlighted. The main contributions of the paper are to derive the equations for the mean-field game in both fully and partially observed settings of the problem, to present a complete analysis of the fully observed case, and to present some analytical results for the partially observed case.
翻译:本文涉及为流行病的演变制定平均场游戏模式。具体地说,一个代理人的决定 -- -- 在一个流行病中积极从事社会活动 -- -- 是以一个与健康有关的费用和与活动有关的奖励的中间场游戏为模范。通过考虑这一问题的全部和部分观察版本,可以突出信息在指导代理人合理决定方面的作用。文件的主要贡献是,在完全和部分观察的问题环境中得出平均场游戏的方程式,对完全观察的案件提出全面分析,并对部分观察的案件提出一些分析结果。