The 3D face recognition has long been considered secure for its resistance to current physical adversarial attacks, like adversarial patches. However, this paper shows that a 3D face recognition system can be easily attacked, leading to evading and impersonation attacks. We are the first to propose a physically realizable attack for the 3D face recognition system, named structured light imaging attack (SLIA), which exploits the weakness of structured-light-based 3D scanning devices. SLIA utilizes the projector in the structured light imaging system to create adversarial illuminations to contaminate the reconstructed point cloud. Firstly, we propose a 3D transform-invariant loss function (3D-TI) to generate adversarial perturbations that are more robust to head movements. Then we integrate the 3D imaging process into the attack optimization, which minimizes the total pixel shifting of fringe patterns. We realize both dodging and impersonation attacks on a real-world 3D face recognition system. Our methods need fewer modifications on projected patterns compared with Chamfer and Chamfer+kNN-based methods and achieve average attack success rates of 0.47 (impersonation) and 0.89 (dodging). This paper exposes the insecurity of present structured light imaging technology and sheds light on designing secure 3D face recognition authentication systems.
翻译:长期以来,人们一直认为3D面部识别系统对于其抵抗当前有形对抗性攻击(如对抗性截面板)的能力是安全的。然而,本文表明3D面部识别系统可以很容易地攻击,导致躲避和冒用攻击。我们是第一个提出3D面部识别系统可以实际实现的攻击,称为结构化的光成像攻击(SRIA),它利用结构化光基3D扫描装置的弱点。SLIA利用结构化的光成像系统中的投影仪来制造对抗性照明,污染重建点云。首先,我们提议3D面部变异性损失功能(3D-TI),以产生对头部运动更强力的对抗性侵袭。然后我们将3D成像过程纳入攻击性优化,以尽量减少边缘模式的全像变形。我们意识到,在现实世界3D面识别系统中的嵌入式和冒面部攻击,与Chamfer和Chamfer+KNNN基方法相比,我们的预测模式需要更少的修改。首先,我们提议3D变换变换式损功能功能功能,以产生对头运动的干扰干扰干扰干扰,以产生较强的干扰干扰干扰干扰干扰干扰干扰干扰。然后实现对头移动运动的干扰。然后我们将将3D平面图面部显示的图像的系统设计为0.47和制成安全度设计。