We present TIPS-GAN, a new approach to improve the accuracy and stability in unsupervised adversarial 2D to 3D human pose estimation. In our work we demonstrate that the human kinematic skeleton should not be assumed as one spatially dependent structure. In fact, we believe when a full 2D pose is provided during training, there is an inherent bias learned where the 3D coordinate of a keypoint is spatially codependent on the 2D locations of all other keypoints. To investigate our theory we follow previous adversarial approaches but trained two generators on spatially independent parts of the kinematic skeleton, the torso and the legs. During our study we find that improving self-consistency is key to lowering the evaluation error and therefore introduce new consistency constraints within the standard adversarial cycle. We then produced a final TIPS model via knowledge distillation which can predict the 3D coordinates for the entire 2D pose with improved results. Furthermore we help address the question left unanswered in prior adversarial learning papers of how long to train for a truly unsupervised scenario. We show that two independent generators training adversarially can hold a minimum error against a discriminator for a longer period of time than that of a solo generator which will diverge due to the adversarial network becoming unstable. TIPS decreases the average error by 18\% when compared to that of a baseline solo generator. TIPS improves upon other unsupervised approaches while also performing strongly against supervised and weakly-supervised approaches during evaluation on both the Human3.6M and MPI-INF-3DHP dataset.
翻译:我们提出了TIPS-GAN, 这是一种提高未经监督的对角2D至3D人构成估计的准确性和稳定性的新方法。我们在工作中表明,不应将人体运动骨骼视为一个空间依赖的结构。事实上,我们认为,在培训期间提供完整的 2D 构成时,一个关键点的3D协调在空间上依赖于所有其他关键点的2D地点,因此就存在固有的偏差。为了调查我们的理论,我们遵循了先前的对角方法,但用运动骨骼的空间独立部分,即托尔索和腿,培训了两个生成器。在我们的研究中,我们发现提高自我一致性是降低评价错误的关键,因此,在标准对称的对立周期内引入新的一致性限制。我们随后通过知识蒸馏生成了最后的TIPS模型,该模型可以预测整个2D关键点的3D坐标与改进的结果。此外,我们帮助解决了先前的对立对立对立式学习论文中未回答的问题,即对运动骨骼、感官和腿进行空间独立的部分的培训。我们发现,在研究过程中发现,改进自我一致性的自我一致性骨骼的自我调节是减少的自惯性骨骼,同时,在对立的计算机网络中,对立性评估中,在对立性评估期间,对低偏差的两种对等的对等的对等的机机机能将比对准性评估将比对18差将比对18差的损率会将比对18差会会会会会使一个最低误会比对18差错。