In this paper, the surface of revolution discrete element method (SR-DEM) is introduced to simulate systems of particles with closed surfaces of revolution. Due to the cylindrical symmetry of a surface of revolution, the geometry of any cross-section about the axis of rotation remains the same. Taking advantage of this geometric feature, a node-to-cross-section contact algorithm is proposed for efficient contact detection between particles with a surface of revolution. In our SR-DEM framework, the contact algorithm is realized in a master-slave fashion: the master particle is approximated by its surface nodes, while the slave particle is represented by a signed distance field (SDF) of the cross-section about the axis of rotation. This hybrid formulation in both 2D and 3D space allows a very efficient contact calculation yet relatively simple code implementation. We then apply SR-DEM to simulate particle-particle, particle-wall impact, granular packing in a cylindrical container, and tablets in a rotating drum, to demonstrate SR-DEM's ability to predict the post-impact velocities, packing porosity, and dynamic angle of repose, respectively. Finally, we suggest a simple approach to find an optimal surface resolution, by increasing the number of surface nodes until some of the bulk properties that could characterize the system converge.
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