The concept of Artificial Intelligence has gained a lot of attention over the last decade. In particular, AI-based tools have been employed in several scenarios and are, by now, pervading our everyday life. Nonetheless, most of these systems lack many capabilities that we would naturally consider to be included in a notion of "intelligence". In this work, we present an architecture that, inspired by the cognitive theory known as Thinking Fast and Slow by D. Kahneman, is tasked with solving planning problems in different settings, specifically: classical and multi-agent epistemic. The system proposed is an instance of a more general AI paradigm, referred to as SOFAI (for Slow and Fast AI). SOFAI exploits multiple solving approaches, with different capabilities that characterize them as either fast or slow, and a metacognitive module to regulate them. This combination of components, which roughly reflects the human reasoning process according to D. Kahneman, allowed us to enhance the reasoning process that, in this case, is concerned with planning in two different settings. The behavior of this system is then compared to state-of-the-art solvers, showing that the newly introduced system presents better results in terms of generality, solving a wider set of problems with an acceptable trade-off between solving times and solution accuracy.
翻译:人工智能的概念在过去10年中引起了人们的极大关注。 特别是,基于人工智能的工具在几种情景中被使用,现在已经渗透到我们的日常生活中。 然而,大多数这些系统缺乏许多我们自然会认为包含在“智能”概念中的能力。 在这项工作中,我们提出了一个结构,它受到D.Kahneman所谓的“快速和缓慢思考”的认知理论的启发,任务是解决不同环境中的规划问题,特别是:古典和多试剂缩写。提议的系统是一个比较一般的AI范式的例子,称为SOFAI(慢和快AI)。 SOFAI(慢和快的AI),它利用多种解决方案方法,其能力各不相同,将其描述为快速或慢,并且是一个管理这些系统的元化模块。这种组合大致反映了D.Kahneman(D.Kahneman)所描述的人的推理过程,使我们能够加强推理过程,在这个例子中,它涉及两个不同环境中的规划。 该系统的行为是比较一种更普遍的AI范式的范例,即SOFAI(SOFAI(SO-SU), AStution-plicational Reculizationalization),显示新提出一个更精确的系统在更精确的系统之间解决一个更好的解决办法。</s>