Automotive user interfaces constantly change due to increasing automation, novel features, additional applications, and user demands. While in-vehicle interaction can utilize numerous promising modalities, no existing overview includes an extensive set of human sensors and actuators and interaction locations throughout the vehicle interior. We conducted a systematic literature review of 327 publications leading to a design space for in-vehicle interaction that outlines existing and lack of work regarding input and output modalities, locations, and multimodal interaction. To investigate user acceptance of possible modalities and locations inferred from existing work and gaps unveiled in our design space, we conducted an online study (N=48). The study revealed users' general acceptance of novel modalities (e.g., brain or thermal activity) and interaction with locations other than the front (e.g., seat or table). Our work helps practitioners evaluate key design decisions, exploit trends, and explore new areas in the domain of in-vehicle interaction.
翻译:由于自动化、新特点、额外应用和用户需求的增加,汽车用户界面不断发生变化。虽然车辆内的互动可以使用许多有希望的方式,但现有概览没有包括整个车辆内方的一套广泛的人类传感器和动能器以及互动地点。我们对327份出版物进行了系统文献审查,导致车辆内互动设计空间的形成,其中概述了关于投入和产出方式、地点和多式联运互动的现有和缺乏工作的情况。为了调查用户是否接受从我们设计空间的现有工作和空白中推断出可能的方式和地点,我们进行了一项在线研究(N=48)。研究显示,用户普遍接受新模式(如脑或热活动)以及与前面以外的其他地点(如座椅或桌)的互动。我们的工作有助于从业者评价关键的设计决定、利用趋势和探索车辆内互动领域的新领域。