Interactive technologies are getting closer to our bodies and permeate the infrastructure of our homes. While such technologies offer many benefits, they can also cause an initial feeling of unease in users. It is important for Human-Computer Interaction to manage first impressions and avoid designing technologies that appear creepy. To that end, we developed the Perceived Creepiness of Technology Scale (PCTS), which measures how creepy a technology appears to a user in an initial encounter with a new artefact. The scale was developed based on past work on creepiness and a set of ten focus groups conducted with users from diverse backgrounds. We followed a structured process of analytically developing and validating the scale. The PCTS is designed to enable designers and researchers to quickly compare interactive technologies and ensure that they do not design technologies that produce initial feelings of creepiness in users.
翻译:互动技术越来越接近我们的身体,渗透到我们家庭的基础设施中。虽然这些技术带来许多好处,但它们也可能造成用户最初的不安感。人类计算机互动对于管理第一印象和避免设计看起来令人毛骨悚然的技术非常重要。为此,我们开发了“技术规模隐蔽的隐秘性 ” ( PCTS ), 用来测量用户在与新艺术品的初次接触中看到的技术是多么令人毛骨悚然。 规模的开发是基于以往关于爬动的工作和一个由来自不同背景的用户组成的10个焦点小组。 我们遵循了分析开发和验证规模的结构化过程。 PCTS 旨在让设计者和研究人员能够快速比较互动技术,并确保他们不设计在用户中产生初始爬动感的技术。