This work presents an algorithm for the computation and visualization of an underlying unknown surface from a given net of geodesics. It is based on a theoretical result by the author regarding minimal Gaussian curvature surfaces with geodesic boundary conditions. The novelty of the method is that it consists of the computation of each patch in the net independently with the union of the patches being a smooth surface. This complements a seminal work by the late David Knill, which suggests that the human visual system infers different objects by markings along geodesics on their surface.
翻译:这项工作为从特定大地测量网中计算和直观地貌不明表面提供了一种算法。 它基于作者关于带有大地测量边界条件的最低限度高斯曲线表面的理论结果。 方法的新颖之处在于它包括计算网中每个补丁, 独立计算, 补丁的结合是光滑的表面。 这补充了已故David Knill 的一项重要工作, 这表明人类视觉系统通过在地表上的大地测量标记来推断不同的物体。