We consider robust two-stage optimization problems, which can be considered as a game between the decision maker and an adversary. After the decision maker fixes part of the solution, the adversary chooses a scenario from a specified uncertainty set. Afterwards, the decision maker can react to this scenario by completing the partial first-stage solution to a full solution. We extend this classic setting by adding another adversary stage after the second decision-maker stage, which results in min-max-min-max problems, thus pushing two-stage settings further towards more general multi-stage problems. We focus on budgeted uncertainty sets and consider both the continuous and discrete case. In the former, we show that a wide range of robust combinatorial problems can be decomposed into polynomially many subproblems, which in turn can often be solved in polynomial time. For the latter, we prove NP-hardness for a wide range of problems, but note that the special case where first- and second-stage adversarial costs are equal can remain solvable in polynomial time.
翻译:我们考虑了强大的两阶段优化问题,这可以被视为决策者和对手之间的一种游戏。在决策者固定了解决方案的一部分之后,对手从一个特定的不确定因素中选择了一种情景。随后,决策者可以通过完成部分第一阶段解决方案来对这一情景作出反应,从而找到一个完整的解决方案。我们扩展了这一经典环境,在第二个决策者阶段之后又增加了一个对抗阶段,从而导致微负负轴问题,从而将两个阶段的设置进一步推向更普遍的多阶段问题。我们侧重于预算的不确定性组,并同时考虑连续和分立的情况。在前者,我们表明广泛的强势组合问题可以分解成多种子问题,而后者又往往可以在多元时间内解决。对于后者,我们证明一和二阶段的对抗费用相等的特殊案例在多层次时间内仍然可以被溶解。