Influencer marketing has become a thriving industry with a global market value expected to reach 15 billion dollars by 2022. The advertising problem that such agencies face is the following: given a monetary budget find a set of appropriate influencers that can create and publish posts of various types (e.g. text, image, video) for the promotion of a target product. The campaign's objective is to maximize across one or multiple online social platforms some impact metric of interest, e.g. number of impressions, sales (ROI), or audience reach. In this work, we present an original continuous formulation of the budgeted influencer marketing problem as a convex program. We further propose an efficient iterative algorithm based on the Frank-Wolfe method, that converges to the global optimum and has low computational complexity. We also suggest a simpler near-optimal rule of thumb, which can perform well in many practical scenarios. We test our algorithm and the heuristic against several alternatives from the optimization literature as well as standard seed selection methods and validate the superior performance of Frank-Wolfe in execution time and memory, as well as its capability to scale well for problems with very large number (millions) of social users.
翻译:影响力营销已成为一个繁荣的行业,全球市场价值预计到2022年将达到150亿美元。这类机构面临的广告问题如下:鉴于货币预算找到一套适当的影响因素,能够创造和公布各种类型的职位(如文本、图像、视频),以促进目标产品,运动的目标是在一个或多个在线社会平台上最大限度地扩大某种影响度,例如印象、销售(ROI)或受众的覆盖面。在这项工作中,我们以一个康韦克斯程序的形式,提出预算影响力营销问题的原始持续公式。我们进一步提议基于弗兰克-沃夫方法的高效迭代算法,该算法与全球最佳且计算复杂度低。我们还建议一种更简单的近于最佳的拇指规则,在许多实际情况下效果良好。我们用优化文学和标准种子选择方法的几种替代方法测试我们的算法和超自然度,并验证弗兰克-沃夫在执行时间和记忆方面的优异性表现,以及其能力与大量社会用户(百万人)的大小问题有关。