A geometrically-motivated method for primary-ambient decomposition is proposed and evaluated in an up-mixing application. The method consists of two steps, accommodating a particularly intuitive explanation. The first step consists of signal-adaptive rotations applied on the input stereo scene, which translate the primary sound sources into the center of the rotated scene. The second step applies a center-channel extraction method, based on a simple signal model and optimal in the mean-squared-error sense. The performance is evaluated by using the estimated ambient component to enable surround sound starting from real-world stereo signals. The participants in the reported listening test are asked to adjust the audio scene envelopment and find the audio settings that pleases them the most. The possibility for up-mixing enabled by the proposed method is used extensively, and the user satisfaction is significantly increased compared to the original stereo mix.
翻译:用于初级环境分解的几何动力方法,是在一个混合应用软件中提出和评估的。该方法由两步组成,包含一个特别直观的解释。第一步是在输入立体场上应用信号适应性旋转,将主要声源转化为旋转场景的中心。第二步采用中通道抽取方法,该方法基于简单的信号模型,且在平均二次感应中最优化。该方法的性能通过使用估计的环境部件进行评估,使周围的声音能够从真实世界的立体信号开始。要求所报道的监听试验的参与者调整音场的摄像孔,并找到最令其满意的音频设置。广泛使用拟议方法促成的混合的可能性,用户的满意度与原始立体组合相比大大提高。