The distance-geometric graph representation adopts a unified scheme (distance) for representing the geometry of three-dimensional(3D) graphs. It is invariant to rotation and translation of the graph and it reflects pair-wise node interactions and their generally local nature. To facilitate the incorporation of geometry in deep learning on 3D graphs, we propose a message-passing graph convolutional network based on the distance-geometric graph representation: DG-GCN (distance-geometric graph convolution network). It utilizes continuous-filter convolutional layers, with filter-generating networks, that enable learning of filter weights from distances, thereby incorporating the geometry of 3D graphs in graph convolutions. Our results for the ESOL and FreeSolv datasets show major improvement over those of standard graph convolutions. They also show significant improvement over those of geometric graph convolutions employing edge weight / edge distance power laws. Our work demonstrates the utility and value of DG-GCN for end-to-end deep learning on 3D graphs, particularly molecular graphs.
翻译:远地图形表示法采用了一个代表三维(3D)图形几何的统一方案(距离),它不易对图形进行旋转和翻译,它反映双向节点相互作用及其一般的局部性质。为了便于将几何纳入对3D图形的深层学习,我们提议基于远地图形表示法的电文通过图变异网络:DG-GCN(远地几何图变异网络),它利用过滤生成网络,利用连续过滤器波变层,从距离学习过滤权重,从而将3D图变异的几何法纳入图变中。我们关于ESOL和FreeSolv数据集的结果表明,与标准图形变异的相相比,有了重大改进。我们的工作展示了DG-GCN对3D图的实用性和价值,特别是分子图。