We introduce a taxonomy of objects for EO programming language. This taxonomy is designed with a few principles in mind: non-redundancy, simplicity, and so on. The taxonomy is supposed to be used as a navigation map by EO programmers. It may also be helpful as a guideline for designers of other object-oriented languages or libraries for them.
翻译:我们为 EO 编程语言引入对象分类法。 这种分类法的设计考虑到几个原则:非冗余、简单等等。 分类法应该作为 EO 编程员的导航图使用, 也可以作为其他对象语言设计师或为它们设计的图书馆的指南。