We tackle the problem of a set of agents achieving resilient consensus in the presence of attacked agents. We present a discrete-time reputation-based consensus algorithm for synchronous and asynchronous networks by developing a local strategy where, at each time, each agent assigns a reputation (between zero and one) to each neighbor. The reputation is then used to weigh the neighbors' values in the update of its state. Under mild assumptions, we show that: (i) the proposed method converges exponentially to the consensus of the regular agents; (ii) if a regular agent identifies a neighbor as an attacked node, then it is indeed an attacked node; (iii) if the consensus value of the normal nodes differs from that of any of the attacked nodes' values, then the reputation that a regular agent assigns to the attacked neighbors goes to zero. Further, we extend our method to achieve resilience in the scenarios where there are noisy nodes, dynamic networks and stochastic node selection. Finally, we illustrate our algorithm with several examples, and we delineate some attacking scenarios that can be dealt by the current proposal but not by the state-of-the-art approaches.
翻译:我们处理的是一组代理人在被攻击的代理人在场的情况下实现弹性共识的问题。 我们为同步和不同步的网络提出一种离散的基于声誉的共识算法,方法是制定地方战略,其中每个代理人每次给每个邻居一个声誉(介于零和一之间),然后在更新其状态时将名誉用来衡量邻居的价值。 在温和假设下,我们显示:(一) 拟议的方法与正规代理人的共识成指数;(二) 如果一个正规代理人将邻居确定为被攻击的节点,那么它确实是被攻击的节点;(三) 如果正常节点的协商一致价值与任何被攻击节点的价值不同,那么经常代理人给被攻击的邻居的声誉就会变为零。此外,我们扩大我们的方法,以便在有噪音节点、动态网络和随机节点的选择的情况下实现复原力。最后,我们用几个例子来说明我们的算法,我们用目前的建议而不是以状态的方法来描述一些攻击情景。