Financial network games model payment incentives in the context of networked liabilities. In this paper, we advance the understanding of incentives in financial networks in two important directions: minimal clearing (arising, e.g., as a result of sequential execution of payments) and seniorities (i.e., priorities over debt contracts). We distinguish between priorities that are chosen endogenously or exogenously. For endogenous priorities and standard (maximal) clearing, the games exhibit a coalitional form of weak acyclicity. A strong equilibrium exists and can be reached after a polynomial number of deviations. Moreover, there is a strong equilibrium that is optimal for a wide variety of social welfare functions. In contrast, for minimal clearing there are games in which no optimal strategy profile exists, even for standard utilitarian social welfare. Perhaps surprisingly, a strong equilibrium still exists and, for a wide range of strategies, can be reached after a polynomial number of deviations. In contrast, for exogenous priorities, equilibria can be absent and equilibrium existence is NP-hard to decide, for both minimal and maximal clearing.
翻译:金融网络游戏在网络化负债的背景下模拟金融网络支付激励机制。 在本文中,我们从两个重要方面增进了对金融网络激励机制的理解:最低清算(例如,由于连续执行支付)和高年级(例如,债务合同的优先顺序)等两个重要方向:最低清算(例如,由于连续执行支付)和高年级(例如,债务合同的优先顺序),我们区分了由内或外部选择的优先事项;对于内生优先事项和标准(最大)清算而言,游戏呈现出一种脆弱的周期性联合形式;强大的平衡存在,在多度偏离数之后可以达到。此外,对于广泛的社会福利功能,有一种强有力的平衡是最佳的。相反的是,对于最低和最高程度的清算而言,最起码的清理,最起码的清理和最起码的清理,平衡是难以决定的。