Learning-based approaches to modeling crowd motion have become increasingly successful but require training and evaluation on large datasets, coupled with complex model selection and parameter tuning. To circumvent this tremendously time-consuming process, we propose a novel scoring method, which characterizes generalization of models trained on source crowd scenarios and applied to target crowd scenarios using a training-free, model-agnostic Interaction + Diversity Quantification score, ISDQ. The Interaction component aims to characterize the difficulty of scenario domains, while the diversity of a scenario domain is captured in the Diversity score. Both scores can be computed in a computation tractable manner. Our experimental results validate the efficacy of the proposed method on several simulated and real-world (source,target) generalization tasks, demonstrating its potential to select optimal domain pairs before training and testing a model.
翻译:以学习为基础的人群运动建模方法已变得越来越成功,但需要培训和评价大型数据集,同时进行复杂的模型选择和参数调整。为绕过这一耗时极多的过程,我们提议采用一种新的评分方法,将经过源群情景培训的模型概括化,并使用一个无培训的、模型-不可知互动+多样性量化得分(ISDQ)应用于针对人群的场景。互动构成部分旨在描述情景域的难度,同时在多样性得分中捕捉到情景域的多样性。两种得分都可以以可移动的计算方式计算。我们的实验结果验证了若干模拟和实际世界(源、目标)一般化任务的拟议方法的有效性,显示了其在培训和测试模型之前选择最佳域对子的潜力。