The end-user programming of social robot behavior is usually limited by a predefined set of movements. We are proposing a puppeteering robotic interface that provides a more intuitive method of programming robot expressive movements. As the user manipulates the puppet of a robot, the actual robot replicates the movements, providing real-time visual feedback. Through this proposed interface, even with limited training, a novice user can design and program expressive movements efficiently. We present our preliminary user study results in this extended abstract.
翻译:社会机器人行为的终端用户程序程序通常受一组预先定义的动作的限制。 我们正在提议一个木偶机器人界面, 提供一种更直观的机器人表达运动程序设计方法。 当用户操纵机器人的傀儡时, 实际的机器人复制了这些动作, 提供实时的视觉反馈。 通过这个拟议的界面, 即使经过有限的培训, 新用户也可以有效地设计和编程表达运动。 我们展示了我们最初的用户研究结果的这个扩展摘要 。