Flat origami refers to the folding of flat, zero-curvature paper such that the finished object lies in a plane. Mathematically, flat origami consists of a continuous, piecewise isometric map $f:P\subseteq\mathbb{R}^2\to\mathbb{R}^2$ along with a layer ordering $\lambda_f:P\times P\to \{-1,1\}$ that tracks which points of $P$ are above/below others when folded. The set of crease lines that a flat origami makes (i.e., the set on which the mapping $f$ is non-differentiable) is called its \textit{crease pattern}. Flat origami mappings and their layer orderings can possess surprisingly intricate structure. For instance, determining whether or not a given straight-line planar graph drawn on $P$ is the crease pattern for some flat origami has been shown to be an NP-complete problem, and this result from 1996 led to numerous explorations in computational aspects of flat origami. In this paper we prove that flat origami, when viewed as a computational device, is Turing complete. We do this by showing that flat origami crease patterns with \textit{optional creases} (creases that might be folded or remain unfolded depending on constraints imposed by other creases or inputs) can be constructed to simulate Rule 110, a one-dimensional cellular automaton that was proven to be Turing complete by Matthew Cook in 2004.
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