The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user studies with simulation and optimization of the entire human-computer interaction loop. This approach allows to better understand phenomena through explicit modeling, build virtual prototypes through simulation, and improve interaction techniques through optimization. Building predictive user models also supports the creation and validation of HCI theories, and constitutes a decisive step towards new, intelligent, and adaptive user interfaces. We report our experience in virtually developing new interaction techniques on the example of acoustic levitation, and present our optimization-based framework for HCI. With this, we strive to gain a better understanding of interaction and at the same time feed the discussion on questions such as which tools and tutorials are necessary to make virtual prototyping more accessible to different audiences.
翻译:传统的以用户为中心的设计过程很难跟上更快的技术发展和日益多样化的用户偏好。作为一种解决办法,我们提议通过模拟和优化整个人类-计算机互动循环来强化经过试验和测试的用户研究方法。这种方法通过明确的建模、通过模拟建立虚拟原型和通过优化改进互动技术,可以更好地了解现象。建立预测用户模型也有助于创造和验证HCI理论,并成为迈向新的、智能的和适应性用户界面的决定性步骤。我们以声频浮升为例报告我们在实际上开发新的互动技术方面的经验,并为 HCI 展示我们基于优化的框架。通过这种方法,我们努力更好地了解互动,同时推动讨论诸如哪些工具和辅导工具是使不同受众更容易获得虚拟原型所需要的问题。