An agent, or a coalition of agents, faces an ethical dilemma between several statements if she is forced to make a conscious choice between which of these statements will be true. This paper proposes to capture ethical dilemmas as a modality in strategic game settings with and without limit on sacrifice and for perfect and imperfect information games. The authors show that the dilemma modality cannot be defined through the earlier proposed blameworthiness modality. The main technical result is a sound and complete axiomatization of the properties of this modality with sacrifice in games with perfect information.
翻译:代理人或代理人联盟如果被迫在其中哪一种说法是真实的方面作出有意识的选择,就会面临几种说法之间的道德两难境地。本文件建议把伦理两难困境作为战略游戏环境中的一种模式,不限制牺牲,不限制牺牲,也不限制完美和不完善的信息游戏。作者们表明,不能通过早先提议的可指责性模式来界定两难处境模式。主要的技术结果是,在掌握完美信息的游戏中牺牲这种模式的特性,使这种模式的特性得到健全和完全的同化。