UAV's are becoming popular for various object search applications in agriculture, however they usually use time-consuming row-by-row flight paths. This paper presents a deep-reinforcement-learning method for path planning to efficiently localize objects of interest using UAVs with a minimal flight-path length. The method uses some global prior knowledge with uncertain object locations and limited resolution in combination with a local object map created using the output of an object detection network. The search policy could be learned using deep Q-learning. We trained the agent in simulation, allowing thorough evaluation of the object distribution, typical errors in the perception system and prior knowledge, and different stopping criteria. When objects were non-uniformly distributed over the field, the agent found the objects quicker than a row-by-row flight path, showing that it learns to exploit the distribution of objects. Detection errors and quality of prior knowledge had only minor effect on the performance, indicating that the learned search policy was robust to errors in the perception system and did not need detailed prior knowledge. Without prior knowledge, the learned policy was still comparable in performance to a row-by-row flight path. Finally, we demonstrated that it is possible to learn the appropriate moment to end the search task. The applicability of the approach for object search on a real drone was comprehensively discussed and evaluated. Overall, we conclude that the learned search policy increased the efficiency of finding objects using a UAV, and can be applied in real-world conditions when the specified assumptions are met.
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