In this work we present a novel method for reconstructing 3D surfaces using a multi-beam imaging sonar. We integrate the intensities measured by the sonar from different viewpoints for fixed cell positions in a 3D grid. For each cell we integrate a feature vector that holds the mean intensity for a discretized range of viewpoints. Based on the feature vectors and independent sparse range measurements that act as ground truth information, we train convolutional neural networks that allow us to predict the signed distance and direction to the nearest surface for each cell. The predicted signed distances can be projected into a truncated signed distance field (TSDF) along the predicted directions. Utilizing the marching cubes algorithm, a polygon mesh can be rendered from the TSDF. Our method allows a dense 3D reconstruction from a limited set of viewpoints and was evaluated on three real-world datasets.
翻译:在此工作中,我们提出了一个利用多波束成像声纳重建 3D 表面的新方法。 我们整合了3D 网格中固定单元格位置从不同角度从不同角度测量的声纳强度。 对于每个单元格,我们整合了一个特性矢量,该特性矢量为离散观点范围的平均强度。 根据特性矢量和独立的分散范围测量,作为地面真相信息,我们培训了革命神经网络,使我们能够预测每个单元格到最近的表面的签名距离和方向。预测的已签字距离可以预测成一个沿预测方向的截线签名距离场(TSDF)。 利用行进立方算法,可以从TSDF中找到一个多边形网块。 我们的方法允许从有限的一组视图进行密度的3D重建,并在三个真实世界数据集上进行了评估。