The sixth generation (6G) of wireless technology is seen as one of the enablers of real-time fusion of the physical and digital realms, as in the Metaverse, extended reality (XR), or Digital Twin (DT). This would allow people to interact, work, and entertain themselves in immersive online 3D virtual environments. From the viewpoint of communication and networking, this will represent an evolution of the game networking technology, designed to interconnect massive users in real-time online gaming environments. This article presents the basic principles of game networking and discusses their evolution towards meeting the requirements of the Metaverse and similar applications. Several open research challenges are provided, along with possible solutions.
翻译:第六代无线技术(6G)被视为实时融合物理和数字领域(如Meteveve、扩展现实(XR)或数字双人(DT))的动力之一,这将使人们能够在隐蔽的在线3D虚拟环境中互动、工作和娱乐。从通信和网络的角度来看,这将代表游戏网络技术的演变,旨在将实时在线游戏环境中的大量用户连接起来。这篇文章介绍了游戏网络的基本原则,并讨论了他们向满足Meteve和类似应用程序要求的演变。提供了若干公开研究挑战,以及可能的解决办法。