We present World of Bugs (WOB), an open platform that aims to support Automated Bug Detection (ABD) research in video games. We discuss some open problems in ABD and how they relate to the platform's design, arguing that learning-based solutions are required if further progress is to be made. The platform's key feature is a growing collection of common video game bugs that may be used for training and evaluating ABD approaches.
翻译:我们展示了“虫子世界”(WOB)这个公开平台,其目的是支持电子游戏中的自动虫子检测(ABD)研究。 我们讨论了自动虫子检测(ABD)中一些尚未解决的问题以及这些问题与平台设计的关系,认为如果要取得进一步进展,就需要学习解决方案。 该平台的主要特征是越来越多地收集可用于培训和评估自动虫子检测(ABD)方法的常见视频游戏错误。