We present Pommerman, a multi-agent environment based on the classic console game Bomberman. Pommerman consists of a set of scenarios, each having at least four players and containing both cooperative and competitive aspects. We believe that success in Pommerman will require a diverse set of tools and methods, including planning, opponent/teammate modeling, game theory, and communication, and consequently can serve well as a multi-agent benchmark. To date, we have already hosted one competition, and our next one will be featured in the NIPS 2018 competition track.
翻译:我们介绍波默曼(Pommerman),这是一个基于经典控制台游戏的多试办环境。 波默曼(Pommerman)由一套设想方案组成,每个方案至少有四个参与者,同时包含合作和竞争两个方面。 我们相信,波默曼的成功需要一套不同的工具和方法,包括规划、对手/组合模型、游戏理论和交流,因此可以很好地作为多试办基准。 到目前为止,我们已经主办了一场竞赛,我们的下一场比赛将在2018年NIPS的竞争轨道上出现。